Showing posts with label Multiboxing. Show all posts
Showing posts with label Multiboxing. Show all posts

Wednesday, 2 May 2012

New fictions and old Friends

I'm still going strong and finally have my mining fleet set up, Well almost. Just got to buy 2 more hulks and it will be complete,

Soo Rand asked me the other day whether I wanted to do a colab sort of thing with him on a fan-fiction.
With him writing one post with me replying to that post from a different perspective, and I agreed, OK its all on his blog but that's fine with me, don't get many hits on this anyway and its just full of ramblings.

Will probally do one around the new inferno and I will catch up on escalation at the same time.

Well may as well add the link to Rands blog where my reply was just added.
http://harshworlds.blogspot.co.uk/

Monday, 23 January 2012

I folded and Crucible 1.1

So on the day before the 60 day trials expire, I caved in and created another account. This accounts going to be my second orca pilot, leaving my maxed out booster in the pos while I haul with this orca, some people may this this is a waste of an account but tbh I find the loss of boost while my current orca warps to the pos and back a large loss of isk as the roids could be out of range while the boost isn't on. This account is a minmitar meaning I have now got one character that trains from every faction. Two from Gallente them being my oldest two accounts getting onto nearly 3 years old, 3 Amarr pilots as I like their mining frigate as while they are training they will be making my isk through mining in 1.0 away from the rats, 1 Caldari mission running account who's account was opened last year but due to lack of funds was shut down fairly soon afterwards which as stated in the previous post was opened up again, and finally onto my newest account the Minmitar pilot who's ships I simply adore but I have never had a character for some reason or the other.


From the account perspective that's currently it and I don't see myself opening anymore any time soon. So yes tomorrow being patch day I'm getting all excited. As a number of the features being brought in are of a massive interest to me. So first of all ill start with the T2 mining link boost where the range boost given out by the Mining Foreman Link – Mining Laser Field Enhancement II boost being upped from 5 to 5.625% which will give me a nice range boost while I'm out mining. The next beautiful extra is the pos fuel blocks, which will make my life soo much easier fuelling the poses as I don't have to check if anybody else form the corp has put any more modules onto the pos and the pg and cpu have nothing to do with the fuel anymore which in my mind is a great addition. Moving onto the next extra is the new neocom which looks beautiful and I cant wait to get my hands on as many of the links on my neocom I barely ever use and there is others which I use on a daily basis. Ill post a screen shot of my neocom tomorrow showing exactly what I use. From my point these are the main 3 things that Crucible 1.1 is bringing to the game for me, the full patch notes can be found here.

That's all but does it for me today, something I want to start and have done bits of in the past is giving my own stance on the happening within new eden, this will not be locked to just high sec news and some people may think me being a high sec carebear that's all I know and that I think that the edge of high sec is where eve finishes, however I follow the going ones with null sec and so I will also be commenting on the news from there. Which also brings me onto a quick linky for myself but have produced a animated version of the nullsec sov maps and a link to the eve-o forum thread can be found here ( you do have to be logged into the forums to see that link). A link directly to the you tube channel can also be found on the right hand side.

Which also brings me to the end of today's post. Fly as you wish to fly.

Friday, 20 January 2012

Returning

So its been awhile since I have posted here, I've been busy working with the minecraft servers and general home life. Im on the final year before heading to uni so getting the results is extremely important.

Im back to mining in high sec, bringing in about 120 odd mill a day from mining with my two hulks and an orca, and thats been ticking over. I bought a noctis and brutix BPO to not really increase my profits but to cut down on the hauling needed. So a full load of noctises and brutixes would equal to about 1.7 bill in isk when sold to buy orders, the same amount of minerals sold on the market is about 1.5 bill however the minerals do not fit into one freighter load, they fit into 4-5 freighter loads resulting in alot more hauling and when its 23 jumps a return journey to Jita takes ages even when manualy jumping with the freighter.

Ive also took the second christmas present CCP gave us, 60 day trial codes and created two new mining accounts which brings my mining accounts to 4 and my total accounts to 6. Yep 6 last time I posted here I had just created my third account which is now in a hulk and mining away with me as good as my 3 year old miner. So in between I started a new account which now flys drakes with missiles. Both my first accounts are gallente cross trained into minmitar and all my new miners are amarr so I really wanted to find out what caldari ships and missiles are like. So that gives me a mission runner account that I can just jump on and mission if I dont feel like moving my main account to a mission hub.

So that just about wraps it up for this blog post, I am going to try and keep this up to date but if not I'll see you next time.

Wednesday, 12 October 2011

Mining Mechanics Again

So after coming across this thread. https://forums.eveonline.com/default.aspx?g=posts&t=19440
I’ve had to complain at people attitudes to mining and its mechanics.
First of all, miners do not want Captcha added into the game, and as far as I believe neither do CCP.
"But it will stop the macroers". No it won’t all it will do is nark miners off so that they will stop mining. I for one do not want to have to sit there and do a Captcha on each one of my accounts, when I’m out mining.
"Well what about adding in a mini game". First of all where in EVE do you actually see mini games? So why do I want to have to play a mini game inside of EVE just so that I could mine the meagre minerals that I require to keep my accounts ticking over.
"So you want mining to keep being boring so you can chat... lol?" Written by Khun SP. Err yes mining is the one part of eve that I can sit there and talk with corpies while making ISK. Readers of the blog will know that I have lived in every part of EVE apart from in the drone regions, and have tried a large amount of ways to make ISK. However the only active way of making ISK that I have found that allows me to sit back and relax while talking to corpies and making friends. I have been in the same corp in one way or the other with the same guy from the start of my EVE career two years ago, because we became friends while mining.
"Any system that makes mining less favourable to multibox and more favourable for those who control one ship at a time will be a good thing for the mining profession as cutting down on the overall number of miners will boost the price of minerals thus making it a more profitable endeavour." written by Steven Fonulique. Now why would CCP want to get rid of a part of EVE that they actively endorse and give special offers for? The majority of multiboxers are miners, so if CCP was to make mining more difficult to multibox they would lose a large amount of accounts due to people dropping their extra accounts.

Saturday, 3 September 2011

Mining mechanics

So people have been complaining for a long time now that mining is boring and should be made more exciting, and CCP have just said "no we like it the way it is people can use the time to chat with friends and still make ISK".
Now I’ve been playing eve for 2+ years now and been mining for the majority of that time, so I can say that I know a-bit about the profession. My thoughts on the matter is that CCP is perfectly right, I like the current implementation of mining as it allows me to work on other things whilst still making ISK. I could be programming, typing up blog posts, watching a film etc. etc. The thing is it allows me to carry on making ISK in a way that I find fine while doing other things that interest me at the same time. Now some people would argue that this is bad game mechanics, that any game that makes you do other things apart from playing that game to actually enjoy playing the game is a bad thing, and I can kind of see the point of that argument however I believe that the mining mechanic currently implemented in the game should not change.
Currently mining is one of the few professions that actually scales well with having more than one account and if mining needed more interaction on each character then the miners that multi box 4,6,8,10+ accounts will simply stop mining with so many accounts which means there will be less miners meaning the prices would rise of everything in the game, now there are some people that will say that if mining wasn’t so boring that many more people would actually do it and drop the prices down, but I can’t see that there would be enough people to actually contradict the loss of the multiboxing miners.